Wolf in White Van

John Darnielle SKU: 9781250074713
Wolf in White Van

Wolf in White Van

John Darnielle SKU: 9781250074713

From his small apartment in southern California, he orchestrates fantastic adventures where possibilities, both dark and bright, open in the boundaries between the real and the imagined. As the creator of "Trace Italian" a text-based, role-playing game that's played through the mail. Sean guides subscribers through his intricately imagined terrain, turn by turn, as they search out sanctuary in a ravaged, savage future America. But when Lance and Carrie, two teenaged seekers of the Trace, take their play outside of the game, disaster strikes, and Sean is called on to account for it. In the process, he is pulled back through time, toward the beginning and the climax: the moment of his own self-inflicted departure from the world in which most people live.

$9.60
Regular price $16.00 Sale price(Save 40%)
/
  • Free returns
  • In stock, ready to ship
  • Inventory on the way

From his small apartment in southern California, he orchestrates fantastic adventures where possibilities, both dark and bright, open in the boundaries between the real and the imagined. As the creator of "Trace Italian" a text-based, role-playing game that's played through the mail. Sean guides subscribers through his intricately imagined terrain, turn by turn, as they search out sanctuary in a ravaged, savage future America. But when Lance and Carrie, two teenaged seekers of the Trace, take their play outside of the game, disaster strikes, and Sean is called on to account for it. In the process, he is pulled back through time, toward the beginning and the climax: the moment of his own self-inflicted departure from the world in which most people live.

ISBN: 9781250074713
Categories:
Author(s): John Darnielle
Publisher: Picador USA
Pages: 224
Format: Paperback
Dimensions: 8.25(h) x 5.5(w) x 0.5(d)
Weight: 0 lb
Notes: The book images and summary displayed may be of a different edition or binding of the same title

From his small apartment in southern California, he orchestrates fantastic adventures where possibilities, both dark and bright, open in the boundaries between the real and the imagined. As the creator of "Trace Italian" a text-based, role-playing game that's played through the mail. Sean guides subscribers through his intricately imagined terrain, turn by turn, as they search out sanctuary in a ravaged, savage future America. But when Lance and Carrie, two teenaged seekers of the Trace, take their play outside of the game, disaster strikes, and Sean is called on to account for it. In the process, he is pulled back through time, toward the beginning and the climax: the moment of his own self-inflicted departure from the world in which most people live.

Use collapsible tabs for more detailed information that will help customers make a purchasing decision.

Ex: Shipping and return policies, size guides, and other common questions.

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

You may also like
More from John Darnielle
Sold Out
More from General Fiction
Sale
Sold Out
Sale
Sold Out
Sale
Sale
Recently viewed